

^ Added spalling to vanilla HEAT penetrators ^ Tweaked GBU-12 flight params - attempt to fix ^ Tweaked M11xx armor value so AI is engaging it with small arms NXS sniper scopes (Navy/Marines '5.5-22x56' 2nd Focal-Plane and Army '3.5-15x50 F1' 1st Focal-Plane models.Vert grip attachment for M4/M16 rifles w/M203 UGLĪdds Q-Net Armor to M1240A1 and M1277 M-ATV variantsĪdds M1165A1 armoured GMV with SAG-2 (M2, Mk19 and M134 with scondary M240) and rear M240 swing-mount turretsĪdded Q-Nets to M1277 M-ATV CROWS variantsĪdds the first iteration of the M1A2 SEP V2 MBT, equipped with M153 CROWS Removed macro-generated Item_rhs_mag_M585_white ground holder class (added in RHSUSF 0.5.5) for deprecated M585 magazine (legacy rhs_magazine_rhs_mag_M585_white still exists in hidden scope).^ Added experimental function to fix texture randomization on dedicated server FIXED IN Fixed weapon holder path in Script error using Leica rangefinder when running RHSUSAF Fixed error in towing system when memory point is used for determining of attach Fixed non-convex geometry component in GMV M134-carrier turret and regenerated components names for all M781 40mm Prac grenade was not sorted next to other RHS 40mm magazines in the Virtual Arsenal for weapons with an M320 40mm stun grenade ammo class required Fixed ghost LOD on Mk18 with Fixed spawning of destroyed DUKE antennas when vehicle is completely destroyed - Fixed SACLOS guidance was affected by gun FCS - One of the addons was missing in load order Removed obsolete accessory from weapon crate REMOVED IN 0.5.6 ^ Adjusted HEAT submunition initial speed to take into account air friction. ^ Improved damage/destruction visuals of M1A2SEPv2 ^ Increased illumination capability of 40mm flares ^ Reduced thermobaric wave effects & disabled pp effects ^ Improved 105mm and 155mm ILLUM rounds: Converted to use submunitions system, added realistic burn times for flares and increased their illumination capability ^ Added affectedByWind = 1 property to US signal/illum flares (countermeasure flares unchanged) ^ Increased size and observable distance of M257 Hydra rocket's flare effect ^ Adjusted green and red flare particles so that they don't look identical to white flares during daylight (green flares do still look quite white, as they do IRL) rhs_mag_M585_white class is now hidden but can still be loaded, though its displayname is also changed to M583 ^ Replaced rhs_mag_M585_white flare with rhs_mag_M583A1_white flare (M585 is a star cluster flare IRL). ^ Tweaked ignition delay and burn time of 40mm flares to realistic values ^ Added supply points to various vehicles. ^ Slight adjustment to WMX200 flashlight scale

M585 white cluster, M663 green cluster, M664 red cluster
ARMA 3 SYNC ARMAHOLIC DOWNLOAD
When you download the pack this is what you can expect to find inside: Units
ARMA 3 SYNC ARMAHOLIC MOD
The mod contains a a large array of content representing the US Army and the US Marine Corps.
ARMA 3 SYNC ARMAHOLIC FULL
United States armed forces brought to Arma 3 in full glory! Dozens of vehicles of every variety, units and weapons, all modeled and textured to the finest details and packed with features.
